Thick-as-a-novel storytelling tries to build an elegant sci-fi storyscape, but instead slows this already plodding turn-based strategy outing. Kronos describes everything in its text, an admirable attention to detail if dully written and fattened up to excess. Opening menus read passive aggressive concerning the harsh difficulty, a quick turn off in a rote DOS-like throwback.
The interesting take on warfare – treating future interstellar conflict like a board game – has potential to spawn a universe, but it’s doubtful there will be more. Immediately tiring with minimal engagement.