Crash Bandicoot 4 (PS4)
Sonic, Mario both collided with 3D; Crash Bandicoot came into existence only because of 3D, running ahead in a reconfigured Frogger. Crash never needed to adapt (although failed attempts were made later). Turns out, Crash’s base formula is timeless, set on manic pace, raw level design skill, and ‘90s personality in gobs. From afar, or… Continue reading Crash Bandicoot 4 (PS4)